Unit 6 Media Campaign AKF CC V4 from Connor_Crampton
Unit 19: Roles and Responsibilities
Writers
The main role of any writer for any production is to be able to research certain topics or things that will be discussed in the project, they are solely responsible for creating and developing an engaging narrative featuring an emotional impact with the viewers. A lot of writers that work on projects are freelance (meaning they work for free and are hired on for particular assignments).
Communication
When pitching ideas to higher ups in a its very important and crucial to have clear communication skills so that the producers and director has a basic understanding of the idea that is being pitched to them. In any media format it's important to be able to make your points known when discussing ideas that would benefit the whole production, this is mostly important during meetings when many ideas are getting pitched around to see what will get made.
Time Management
When working in a professional environment it's important to be able to manage time effectively so that you will have the correct amount of time to get a script completed on time. It's also important to do this because it shows that you are interested in writing scripts and trying to get projects green-light.
Unit 10: Film Production
Arguably the most iconic scene from Die Hard, where McClane kills Hans after shooting a window behind Hans and killing one of his guards, and Hans stumbles towards the window but grabs onto Holly’s wristwatch so McClane unfastens it Hans falls to his death.
Unit 19: Roles and Responsibilities
Writers
The main role of any writer for any production is to be able to research certain topics or things that will be discussed in the project, they are solely responsible for creating and developing an engaging narrative featuring an emotional impact with the viewers. A lot of writers that work on projects are freelance (meaning they work for free and are hired on for particular assignments).
In the gaming industry writers work the same way where there is big groups of writers that bounce ideas off of one another to figure out the storyline. For certain game companies the writers work in small groups to ensure the story is exactly how it is wanted.
Corporations
Almost all pitching ideas for four of the biggest corporations (Fox, Sony, Disney and Universal) go through established relationships this help to create a "safe bet" so that established names who have already worked for big companies or agencies. The biggest UK corporations like the BBC, ITV, Channel 4 often commission scripts and budgets for TV shows that will appear on their channels.
Sometimes with writers being freelance workers they are given opportunities to submit some scripts to big corporations and if the corporations like the scripts they could possibly commission the script to be made for one of their channels.
Sometimes with writers being freelance workers they are given opportunities to submit some scripts to big corporations and if the corporations like the scripts they could possibly commission the script to be made for one of their channels.
Communication
When pitching ideas to higher ups in a its very important and crucial to have clear communication skills so that the producers and director has a basic understanding of the idea that is being pitched to them. In any media format it's important to be able to make your points known when discussing ideas that would benefit the whole production, this is mostly important during meetings when many ideas are getting pitched around to see what will get made.
Time Management
When working in a professional environment it's important to be able to manage time effectively so that you will have the correct amount of time to get a script completed on time. It's also important to do this because it shows that you are interested in writing scripts and trying to get projects green-light.
Unit 10: Film Production
For the task that I have been given I have to analyse and compare the stylistic codes and conventions of fictional genre film in reference to its target audience. The genres that I decided to look at are action and horror, the reason why is because they are the most popular and most recognisable. By looking at two iconic action movies Die Hard (1988) and Hot Fuzz (2007) I will be able to compare the conventions and characteristics and see how they are linked.
As the most used film genre, action films often use the same conventions these include; fights, weapons, explosions etc. These have made action films stand out and always seek attention from an audience, and help them to have an emotional attachment towards the protagonist. These films would be mostly aimed at people who enjoy 80’s action movies (Die Hard) or other action movies (Hot Fuzz). I will also be looking two horror movies (Shaun of the Dead and Saw), and try to find a link in both movies to connect them together.
There is a popular theory by theorist Steve Neale suggesting that “genres are instances of repetition and difference”, this means that cinema genres are made up of repetition and that often movies include the same things in other movies. For example, in action movies there are always gunfights and explosions and that audiences enjoy seeing the same things over because they will be able to recognise it. Neale’s theory and ideas are seen in both Die Hard and Hot Fuzz where both movies have gun fights and explosions. These movies both share several recognisable genre stylistic codes and conventions.
Arguably the most iconic scene from Die Hard, where McClane kills Hans after shooting a window behind Hans and killing one of his guards, and Hans stumbles towards the window but grabs onto Holly’s wristwatch so McClane unfastens it Hans falls to his death.
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